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Circular moves

  • Vadimas
  • November 13, 2018 at 6:02 PM
  • Thread is Resolved
  • amburgeyca
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    • January 23, 2019 at 12:13 AM
    • #21

    Is there a way to accelerate a circular arc move?

  • Thejesh
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    • January 24, 2019 at 1:23 PM
    • #22

    afetr collission if robot come out of it and u reapaeting for same position again then how you solved the issue

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  • zeronine
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    • January 25, 2019 at 11:10 PM
    • #23

    Good comments. But fanuc has a feature called soft float. However, this is an optional addition.

  • saberlars
    Robot, beyond Human..
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    • February 15, 2020 at 4:35 AM
    • #24
    Quote from zeronine

    Good comments. But fanuc has a feature called soft float. However, this is an optional addition.

    that's different.

    Soft_Float function, standby release cartesian coordinate from other one's force.
    Stop and Release Moving.

    but, this post target for while place moving decrease collision detect.
    see that replies.


    I'm never seen customize collision detection variable by Parameter instruction.
    very interesting.

    ABB, FANUC, Hyundai, Kawasaki

  • m3pisnik
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    • June 3, 2020 at 5:31 AM
    • #25

    Guys, I want to cut a circle on a cylinder.

    I have make circle and path its perfect, but plasma is not always perpendicular to the surface.

  • Robo_Eng_13
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    • June 3, 2020 at 4:59 PM
    • #26
    Quote from m3pisnik

    Guys, I want to cut a circle on a cylinder.

    I have make circle and path its perfect, but plasma is not always perpendicular to the surface.

    A circle or radius R1 projected onto the side of a cylinder of radius R2, determining points which are in line with the projected circumference of the circle and in direct contact with the surface of cylinder, with the angle of the tool modified to be perpendicular to the surface at each point would most likely require the math option (or a homemade function using newton's approximation, which sucks but works), and a larger number of arc moves rather than a single circular move.

    It is a really cool math problem, and on paper seems pretty straight forward, but i can see a lot of little challenges with automating it on a FANUC robot.

    The angle of the torch will be a function of the radius of the cylinder and the current location around the circumference of the circle, and with a little trig could be easily calculated, but again, FANUC does not supply trig function by default, and i am not sure how those calculations might impact operation of the program.

  • TitusLepic
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    • June 3, 2020 at 5:45 PM
    • #27

    If you have access to roboguide, you could do a cad-to-path feature to accomplish this pretty easily.

  • Fabian Munoz June 3, 2020 at 5:55 PM

    Changed the title of the thread from “Circular moves ............. Good example How to post in the forum ” to “Circular moves”.
  • Robo_Eng_13
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    • June 3, 2020 at 6:09 PM
    • #28
    Quote from TitusLepic

    If you have access to roboguide, you could do a cad-to-path feature to accomplish this pretty easily.

    I guess i was thinking of a function which given Radius 1, Radius 2, and a touch point, could calculate and adaptively generate the path for ANY circle/cylinder combination on the fly in a TP program. If it is just a one-off thing, RoboGuide seems like overkill, you could just teach the point sindividually.

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