Hi !
I am using robot M10 iA with R30iA controller. When i Jog robot in World Coordinate, J1,J2 and J3 Axis not follow direct X , Y and Z of cartesain.
Please tell me why ? Please help me !
Jog in World coordinate abnormal ?
-
chuanvan -
August 28, 2016 at 8:10 PM -
Thread is marked as Resolved.
-
-
What DO they follow? It could be a mastering problem.
You're probably already aware, but (depending on the mode) the X(J1) key will move front-to-back or side-to-side.
(So J1 is more like Y, and J2 is more like X) -
Hi !
In world coordinate. Can i teaching robot with J1 for tool of robot to linear X axis, J2
for tool of robot to linear Y axis, J3 for tool of robot to linear Z axis ??Now, My Tool move same Joint motion in World coordinate.
-
I use whatever jogging method is most convenient. Sometimes Cartesian (world) makes sense, sometimes joint is easier. Tool is especially useful when it has a weird angle... but I don't often use the USER or JGFRM coordinate systems. The instruction type has more to do with how the robot moves in automatic. It is possible, though, to jog the joints to a position that a MoveL cannot reach.