Could you explain the difference between Quick Master and Zero Position Master? Is it necessary to assign robot links to marks using Quick Master? Usually, when I transfer the robot to another place of work (for example, another city) and I am not satisfied with its accuracy, I did the following procedure. I set each joint of the robot according to the marks, then did Quick Master, then Calibrate and recalibrated the torch. But on one of the trips, after carrying out the described procedure, I noticed that after Quick Master and Calibrate, the values of the joints are not equal to 0 (in the Posn window). I was advised to set each link according to the marks and do Zero Position and Calibrate. And for a while it helped a little. Until now. So how to properly master a robot. Thanks for the answer.
RE: Quick Mastering
Yes, you need to jog the robot to the Quick Master reference position. By default the reference position is set to 0. You can choose any position but the reference position need to be set before mastering is required. If you set a reference position other than 0 you should put some marks on the robot to be able to jog the robot to the correct position in case mastering is lost.
Zero Position Mastering always need to be performed at the zero position. Zero Position Mastering will set a new…
With Quick mastering the original mastering can be restored and the position after Quick mastering ist the same as before.
Zero position mastering will set a new zero position and is rather inaccurate because you just eyeball the zero position and therefore, you normally have a deviation compared to the factory zero or previous zero.
The key question is why do you need to master the robot that often? Do you have an old backup from before the Zero mastering?