Hello,
I am new at robot programming and I need to program the robot for welding. I have 4 points for 1 welding proccess after that only x will change about 38 mm's and will do the welding for that place again. I have 3x6 for the welding I am using right now but after it finished I will do the same proccesses for 4x15, 4x17, 4x12 even when I am trying to program 3x6 it has a lot of points and I have declared one by one and it is taking too much time. Instead of declaring one by one is there any chance that like change the x axis for the second point and do the same proccesses or is there any other way I can approach it?
Any suggestions would be greatly appriciated!
Kuka Robot point assigning
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BurakAtay -
October 22, 2024 at 4:21 PM -
Thread is Resolved
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Lemster68
October 22, 2024 at 4:34 PM Approved the thread. -
Instead of declaring one by one is there any chance that like change the x axis for the second point and do the same proccesses
Which X axis? Tool or Base?
Base offsets are rather easy. Assuming you set up your optimized Base as Base 1, and taught your weld points in Base 2, you can:
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It is for base axis yes my optimized base is Base 2 I will try your suggestion thank you for a quick response.
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Which X axis? Tool or Base?
Base offsets are rather easy. Assuming you set up your optimized Base as Base 1, and taught your weld points in Base 2, you can:
Yes that works but not spesifically I wanted I guess I was wrong by telling you the axis because when I use this code tool moves to the direction I want at nCount=0 there are no problem but after that when it goes in to the nCount=1 tool does not go to the exact location I want. When I look to the base coordinates it changes the x axis by 38 mm but the tool goes 38mm at x axis and some different mm with y and z axis. Is there any way that moves only the tool by 38 mm at x axis by the base I declared not by the robots base?
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there is a typo in several posts.... there is no BASE_$DATA[], the $ character should be removed.
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Yes thats exactly what I want thank you for your response Mr/Mrs Hermann.
there is a typo in several posts.... there is no BASE_$DATA[], the $ character should be removed.
Yes with the & code gives an error. Problem solved by Mr/Mrs Hermann's answer but thank you for your response too.
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there is a typo in several posts.... there is no BASE_$DATA[], the $ character should be removed.
Dangit. Went back and fixed the original.
Absolutely correct. My original moved Base 2 in World X, not in its own X.
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