Hi, does anyone know how I can import a FANUC robot into Unity, complete with its IK package and textures?
Import FANUC into Unity
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osvaldo -
September 6, 2023 at 7:03 PM -
Thread is Unresolved
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Lemster68
September 6, 2023 at 7:44 PM Approved the thread. -
As far as i know and tried, you can only import 3D model.
I am using SolidEdge to convert models to .fbx because it supports more parts in assembly and also materials. (.stl or .obj put whole assembly as one object).
For kinematics i don't think it is possible, because each cad program uses different approach and normally it is stored in separate file (ex. Process Simulate).
Maybye it is possible import rigging from another artistic sw, like 3DS max, but that would be same as to create it in unity.
For IK, you need to create separate C# file to control your model, so maybe there are already some library available, but i did not search for it. This file is not part of model, because each sw have its own kinematic interpreter.
If you find some library which can be used, please share with us
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Fabian Munoz
September 8, 2023 at 5:34 PM Changed the title of the thread from “FANUC” to “Import FANUC into Unity”. -
Changed post title from just "FANUC"