Hi!
Is there something similar to KUKA spline motions where you have an continuous path, but instead of rounding corners (ACCURACY) it guarantees that it will pass through the defined position?
Hi!
Is there something similar to KUKA spline motions where you have an continuous path, but instead of rounding corners (ACCURACY) it guarantees that it will pass through the defined position?
Not that I'm aware of.
It may be possible to construct it using AS as it is very flexible, but as any sort of function/command straight out of the box, I haven't come across anything like that.
A question you should ask Kawasaki directly I think.
OK, thanks for your reply