I have a project coming up, where I need to animate three KRC4 robots KR22 R1610, on KSS 8.5 (Not sure about the release, as we didn't receive the robots, yet).
I'm going to use Maya + MIMIC (A Maya plugin for controlling Industrial Robot). I was told that it needs A package called "ready2_animate".
Correct me if I'm wrong, My understanding from the Tool's github and this forum, is that we create a robot animation on maya, then we export it to a .emily file that contains robot axes values mapped to a timeline/timetable. So, when we launch this program on a robot running "ready2_animate", the real motions are similar to virtual one and take the same amount of time.
my questions are:
- Did anyone tried the same setup? If yes, what are the components of this package? Is it a Tech option we install, like EthernetKRL? or is a set of programs and functions we call from our main program?
- Did anyone used EntertainTech? because according to KUKA, ready2_animate is based on EntertainTech. Is there any documention or manual I can look at to know how to plan my project, because I have no idea about ready2_animate, to give our client a deadline.
Any help would be much appreciated.